Publications

Peer-reviewed publications by members of the People-Centered Computing Lab, aggregated automatically from the authors’ DBLP profiles.

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(2017). From Travel Plans to Magic Wands: A Cross-Domain Study of Practices and Privacy Requirements for Sharing Emerging Types of Online Content. 15th European Conference on Computer Supported Cooperative Work, ECSCW 2017 - Exploratory Papers, Sheffield, UK, August 28 - September 1, 2017.
(2017). In-classroom self-tracking for teachers and students: preliminary findings from a pilot study. Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, UbiComp/ISWC 2017, Maui, HI, USA, September 11-15, 2017.
(2017). Investigating the effect of user profile during training for BCI-based games. 9th International Conference on Virtual Worlds and Games for Serious Applications, VS-Games 2017, Athens, Greece, September 6-8, 2017.
(2017). Keep the Beat: On-The-Fly Clock Offset Compensation for Synchronous Transmissions in Low-Power Networks. 42nd IEEE Conference on Local Computer Networks, LCN 2017, Singapore, October 9-12, 2017.
(2017). Measuring the Media Effects of a Tourism-Related Virtual Reality Experience Using Biophysical Data. Information and Communication Technologies in Tourism 2017, ENTER 2017, Proceedings of the International Conference in Rome, Italy, January 24-26, 2017.
(2017). Promoting CARE: Changes via Awareness, Recognition and Experience. Proceedings of the 2017 Conference on Interaction Design and Children, Stanford, CA, USA, June 27-30, 2017.
(2017). Secure and energy-efficient interconnects for board-to-board communication. 17th IEEE International Conference on Ubiquitous Wireless Broadband, ICUWB 2017, Salamanca, Spain, September 12-15, 2017.
(2017). Soil, Rock, and Snow: On Designing for Information Sharing in Outdoor Sports. Proceedings of the 2017 Conference on Designing Interactive Systems, DIS ‘17, Edinburgh, United Kingdom, June 10-14, 2017.
(2016). \"Fun place within a serious space\": stimulating community interaction and engagement through situated snapshots in a university setting. Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, Rovaniemi, Finland, December 12-15, 2016.
(2016). Collecting Shared Experiences through Lifelogging: Lessons Learned. IEEE Pervasive Comput..
(2016). Collocated Interaction: New Challenges in 'Same Time, Same Place' Research. Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing, CSCW 2015, San Francisco, CA, USA, February 27 - March 2, 2016, Companion Volume.
(2016). Concurrent Transmissions for Communication Protocols in the Internet of Things. 41st IEEE Conference on Local Computer Networks, LCN 2016, Dubai, United Arab Emirates, November 7-10, 2016.
(2016). Design and evaluation of a wearable AR system for sharing personalized content on ski resort maps. Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, Rovaniemi, Finland, December 12-15, 2016.
(2016). Evaluating Engagement in Reading: Comparing Children and Adult Assessors. Proceedings of the The 15th International Conference on Interaction Design and Children, IDC ‘16, Manchester, United Kingdom, June 21-24, 2016.
(2016). Experiences from developing networked public display applications on 3rd party infrastructures. Proceedings of the 8th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, EICS 2016, Brussels, Belgium, June 21-24, 2016.
(2016). Follow My Recommendations: A Personalized Privacy Assistant for Mobile App Permissions. Twelfth Symposium on Usable Privacy and Security, SOUPS 2016, Denver, CO, USA, June 22-24, 2016.
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(2016). How Many Roles Can Children Play?. Proceedings of the The 15th International Conference on Interaction Design and Children, IDC ‘16, Manchester, United Kingdom, June 21-24, 2016.
(2016). Longitudinal, cross-site and \"in the Wild\": a study of public displays user communities' situated snapshots. Proceedings of the 3rd Media Architecture Biennale Conference, MAB 2016, Sydney, Australia, June 1-4, 2016.
(2016). Measuring the effect of cued recall on work meetings. Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, UbiComp/ISWC Adjunct 2016, Heidelberg, Germany, September 12-16, 2016.
(2016). Mobile first?: understanding device usage practices in novel content sharing services. Proceedings of the 20th International Academic Mindtrek Conference, AcademicMindtrek ‘16, Tampere, Finland, October 17-18, 2016.
(2016). Multimedia Memory Cues for Augmenting Human Memory. IEEE Multim..