Steve Hinske

Publications
(2010). Let the play set come alive: Supporting playful learning through the digital augmentation of a traditional toy environment. Eigth Annual IEEE International Conference on Pervasive Computing and Communications, PerCom 2010, March 29 - April 2, 2010, Mannheim, Germany, Workshop Proceedings.
(2009). An Infrastructure for Interactive and Playful Learning in Augmented Toy Environments. Seventh Annual IEEE International Conference on Pervasive Computing and Communications - Workshops (PerCom Workshops 2009), 9-13 March 2009, Galveston, TX, USA.
(2009). Kingdom of the Knights: evaluation of a seamlessly augmented toy environment for playful learning. Interaction Design and Children, Proceedings of the 8th International Conference on Interaction Design and Children, IDC 2009, Como, Italy, June 3-5, 2009.
(2009). W41K: digitally augmenting traditional game environments. Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, Cambridge, UK, February 16-18, 2009.
(2008). Building RFID-Based Augmented Dice with Perfect Recognition Rates. Fun and Games, Second International Conference, Eindhoven, The Netherlands, October 20-21, 2008. Proceedings.
(2008). RFIDice - Augmenting Tabletop Dice with RFID. J. Virtual Real. Broadcast..
URL
(2008). Towards guidelines for designing augmented toy environments. Proceedings of the Conference on Designing Interactive Systems, Cape Town, South Africa, February 25-27, 2008.
(2008). Using a Movable RFID Antenna to Automatically Determine the Position and Orientation of Objects on a Tabletop. Smart Sensing and Context, Third European Conference, EuroSSC 2008, Zurich, Switzerland, October 29-31, 2008. Proceedings.