Marc Langheinrich

Marc Langheinrich

Professor

Marc Langheinrich is a Full Professor for Computer Science at the Università della Svizzera italiana (USI) in Lugano, Switzerland, where he co-leads the People-Centered Computing Lab together with Prof. Silvia Santini. Marc received a masters degree (Diplom) in Computer Science from the University of Bielefeld, Germany, in 1997, and his PhD (Dr. sc.) from the ETH Zürich, Switzerland, in 2005. Starting in the fall of 1995, he spent a year as a Fulbright Scholar at the University of Washington, where he also completed his thesis work in the fields of information retrieval and software agents. In the fall of 1997 he joined NEC Research in Japan, where he worked on projects involving personalization and electronic commerce. From October 1999 to August 2008 he was a researcher at the Institute for Pervasive Computing at ETH Zürich, and he joined USI in September 2008.

Research interests

Marc’s main research interest lies at the intersection of privacy and ubiquitous computing. In a world full of invisible sensory systems, comprehensive digital dossiers could be easily and inconspicuously collected. This poses several challenges to the design of ubiquitous systems: Which communication protocols ensure adequate levels of privacy protection? How can user interfaces be structured to give people control over their personal information? And how feasible is comprehensive protection in a world of countless “smart” devices?

Professional service

  • Editor-in-Chief (2018-2023), IEEE Pervasive Computing
  • Editor, Dagstuhl Open Access Series in Informatics (OASIcs)
  • Director, Master in Management and Informatics, USI Lugano
  • Director, Master in Financial Technology and Computing, USI Lugano
  • Member, Equal Opportunities Committee, USI Lugano
Publications
(2012). Interacting places - A framework for promoting community interaction and place awareness through public displays. Tenth Annual IEEE International Conference on Pervasive Computing and Communications, PerCom 2012, March 19-23, 2012, Lugano, Switzerland, Workshop Proceedings.
(2012). Open Display Networks: A Communications Medium for the 21st Century. Computer.
(2012). The interacting places framework: conceptualizing public display applications that promote community interaction and place awareness. The International Symposium on Pervasive Displays, PerDis 2012, Porto, Portugal, June 4-5, 2012.
(2012). Using mobile devices to personalize pervasive displays. ACM SIGMOBILE Mob. Comput. Commun. Rev..
(2012). Using public displays to stimulate passive engagement, active engagement, and discovery in public spaces. Proceedings of the Media Architecture Biennale Conference: Participation, MAB 2012, Aarhus, Denmark, November 15-17, 2012.
(2012). Workshop on Computer Mediated Social Offline Interactions (SOFTec 2012). The 2012 ACM Conference on Ubiquitous Computing, Ubicomp ‘12, Pittsburgh, PA, USA, September 5-8, 2012.
(2011). CATS: using scenario dramatization to rapidly design public displays for stimulating community interaction. Proceedings of the 29th ACM international conference on Design of communication, Pisa, Italy, October 3-5, 2011.
(2011). Designing Shared Public Display Networks - Implications from Today's Paper-Based Notice Areas. Pervasive Computing - 9th International Conference, Pervasive 2011, San Francisco, CA, USA, June 12-15, 2011. Proceedings.
(2011). FunSquare: first experiences with autopoiesic content. Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia, MUM 2011, Beijing, China, December 7-9, 2011.
(2011). Perception beyond the Here and Now. Computer.
(2011). Talking to Strangers: Using Large Public Displays to Facilitate Social Interaction. Design, User Experience, and Usability. Theory, Methods, Tools and Practice - First International Conference, DUXU 2011, Held as Part of HCI International 2011, Orlando, FL, USA, July 9-14, 2011, Proceedings, Part II.
(2010). 10011 Report - Pervasive Public Displays. Pervasive Public Displays, 03.01. - 08.01.2010.
URL
(2010). BIT - A framework and architecture for providing digital services for physical products. 2010 Internet of Things (IOT), IoT for a green Planet, Tokyo, Japan, November 29 - December 1, 2010. Proceedings.
(2010). Influence of user perception, security needs, and social factors on device pairing method choices. Proceedings of the Sixth Symposium on Usable Privacy and Security, SOUPS 2010, Redmond, Washington, USA, July 14-16, 2010.
(2010). Let the play set come alive: Supporting playful learning through the digital augmentation of a traditional toy environment. Eigth Annual IEEE International Conference on Pervasive Computing and Communications, PerCom 2010, March 29 - April 2, 2010, Mannheim, Germany, Workshop Proceedings.
(2010). Pervasive Public Displays, 03.01. - 08.01.2010. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, Germany.
URL
(2010). Sorting out smart surveillance. Comput. Law Secur. Rev..
(2010). Towards understanding ATM security: a field study of real world ATM use. Proceedings of the Sixth Symposium on Usable Privacy and Security, SOUPS 2010, Redmond, Washington, USA, July 14-16, 2010.
(2009). A survey of RFID privacy approaches. Pers. Ubiquitous Comput..
(2009). An Infrastructure for Interactive and Playful Learning in Augmented Toy Environments. Seventh Annual IEEE International Conference on Pervasive Computing and Communications - Workshops (PerCom Workshops 2009), 9-13 March 2009, Galveston, TX, USA.
(2009). An update on privacy in ubiquitous computing. Pers. Ubiquitous Comput..
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